#include "Portal.hpp"

Portal::Portal(float xx, float yy, float ww, float hh, unsigned int nextMap, float playerX, float playerY)
	: m_hitbox(xx,yy,ww,hh), m_nextMap(nextMap), m_destination(playerX,playerY)
{
	//-
}

Portal::~Portal()
{
	//-
}
